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Posted

hello, I've been able to export mfd's with no problem using hdmi hub with usb connection however, I recently updated DCS and now have this issue with F15E exports.  All other aircraft are working fine.  Anybody having same issue?  here are samples of the F18 and F15null

image.jpeg

IMG_1165.jpg

Posted (edited)

I have not. Hard to tell from the photo, but are they transparent?  The time I have seen that issue is with full screen VR. The backgrounds are not black, they are transparent currently which makes it dependent on the 3D world not being projected on those monitors. Using the line in the monitors config to export displays in VR will cause that. 

Edited by Rainmaker
Posted

F15E screens are transparent for sure, I don't use any kind of VR.  I suspect Razbam doesn't export MFD's the same as ED.  my screen resolution is setup as 10320 x 2048 due to having to place mfd monitors at bottom of my triple display.  I was not able to place small displays at end of triples, screens didn't like that.   Here's the code, I just added mfds to ED's 3 camera lua

_  = function(p) return p; end;
name = _('3 Screen');
Description = 'Configuration with 3 identical monitors each with its own camera'
Viewports = 
{
     Left = 
     {
          x = 0;
          y = 0;
          width = screen.width / 3;
          height = screen.height;
          viewDx = -1;
          viewDy = 0;
          aspect = screen.aspect / 3;
     },

     Center = 
     {
          x = screen.width / 3;
          y = 0;
          width = screen.width / 3;
          height = screen.height;
          viewDx = 0;
          viewDy = 0;
          aspect = screen.aspect / 3;
     },

     Right = 
     {
          x = screen.width * 2 / 3;
          y = 0;
          width = screen.width / 3;
          height = screen.height;
          viewDx = 1;
          viewDy = 0;
          aspect = screen.aspect / 3;
     }
}


LEFT_MFCD =
{
     x = 75;
     y = 1442;
     width = 635;
     height = 620;
}


RIGHT_MFCD =
{
     x = 875; 
     y = 1442;
     width = 635;
     height = 620;
}

CENTER_MFCD =
{
     x = 1675;
     y = 1442;
     width = 635;
     height = 600;
}


UIMainView = Viewports.Center
GU_MAIN_VIEWPORT = Viewports.Center

--[[
also you can use "displays" table  to perfectly match you configuration .
it is generated by DCS automatically.
displays table is contains information about all currently attached displays 

for example my setup is :

displays = 
{
    [1] = 
    {
        x = 0,   -- note : x == 0 and y == 0 is always mark primary windows display 
        y = 0,
        width  = 1920,
        height = 1200
    },
    [2] = 
    {
        x = -1440,   -- mark that secondary display is on left side of primary display
        y = 0,
        width  = 1440,
        height = 900
    },
    ...  for all displays 
}

screen table also contain x, y members which mark top left corner of DCS window 

note about fullscreen :  directx  doesn't allow fullscreen applications with resolutions more than primary display can handle,
so multimonitor presets in DCS will fall back to windowed mode if fullscreen initialization failed  ( this info also will be printed to dcs.log)

for reconfigure viewports setup for each unit type independently you can declare here function 

function  reconfigure_for_unit(unit_type)   --unit type is string with unit name
    if unit_type == "A-10C" then
          
        Viewports  = ... define new Viewports table 
        -- also you can define cockpit displays viewports here 
        RIGHT_MFCD = ... define new RIGHT_MFCD  viewport 
          
    else 
        Viewports = ... define default for others 
        RIGHT_MFCD = nil  -- remove for others 
    end
end

--]]

 

IMG_4466.jpg

Posted

Yeah, there is a lua config line that allows for exporting MFDs in VR. Something to the effect of ALLOW MFD EXPORT IN VR. Part of that is also enabling the repeater to match the combined screen res of it all, so they did something on the DCS end to allow it to extend to all screens in VR. Since you don’t use VR, that doesnt look to be the issue obviously, but that’s the only time I have seen it. When I was playing around with it, I found out how to change the config for the UFC and the MPCD, but unfortunately that made the backgound occlude the text on the MPDs. It is a bit strange that suddenly popped up for you.  In non-VR, my screens still just go to a black background since as you say the game is not extended to those. Pretty sure it is something to do with the lack of the MFD background baked in, I just dunno how to fix it, at least not without causing other issues.  

  • 2 weeks later...
Posted

Thanks Rainmaker for the chat.  I figured it out, I was able to move the MFD’s to the x positions at the end of the right monitor using the total of the 3 displays (10320) plus the left MFD (800) which equaled 11120 - 700 to center my 800x600 display.  The minus 700 placed the MFD in a better position for me.  I simply copied DCS’s 3 camera Lua then added my 3 MFD’s as required.  I also changed the GUI to be better aligned on the center monitor.  No more transparent MFD.  I will upload the code when I get a chance.  

note:  there is no need to use Nvidia surround.  All was done with multimonitor Lua file in DCS.

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