Hootman9104 Posted February 7, 2024 Posted February 7, 2024 Since day 1, I had the HOTAS throttle set with slider checked, with no adjustments. I had played with it a bit initially, couldn't get what I liked, but just adjusted again and I find that unchecking the slider and putting some curve in it and it's now wonderful, much easier to lift off and operate around the hover region. So right now the only thing in throttle axis I have checked is inverted, and put a 20% curve in. Just wondering what everyone else is using, to try and gage what people think a sweet spot is. But for me, a curve is a game changer when it comes to the collective.
MAXsenna Posted February 8, 2024 Posted February 8, 2024 Good for you. But since you asked. Myself I would never ever have curves on throttles/collectives. To be honest, I don't use curves nor deadzones at all.Cheers! Sent from my SM-A536B using Tapatalk
LuseKofte Posted February 9, 2024 Posted February 9, 2024 I am with latter. If I try using curves I just make the modules more sloppy 1
Hootman9104 Posted February 9, 2024 Author Posted February 9, 2024 Yeah, the collective has always been funky though. It jumps the torque way up when you move it, then drops back down. I've seen that addressed by the team, it's just funky that way.
336_TheAngryGamer Posted March 10, 2024 Posted March 10, 2024 I have been fighting to come to and maintain a stable hover. Without needing 5 minutes to do it. Removing all curves because of this thread seemed to offer improvement. Asus B-550f mb Nvidia 3080 Ryzen 9 5900xt 64g 3600 Mhz ram Quest 3
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