AZDane Posted February 8, 2024 Posted February 8, 2024 (edited) Don't know if this classifies as a bug or just something that's confusing at least to me. There are two ways to enable UltraLeap Hand Tracking. Either Special - UltraLeap - Check Box or by going to VR - Dropdown under Use Hand Controllers - UltraLeap. Both settings can't be enabled at the same time. I am using Pimax Crystal with their Hand Tracking Module (LeapMotion IR170) OpenXR/PimaxXR & QuadViews and in order for this Hand Tracking Module to display correctly, I have to modify UltraLeaps configuration file api_layer_config.json its not enough to adjust the sliders inside of DCS. IMPORTANT Note: These configuration settings only works if UltraLeap is activated via the drop down method, not if its activated via the check box on the "Special" Page. There might be a reason for having two ways, but I can't tell. The drop down option is the one that works correctly for me and also has the most settings. Was just confused by the checkbox on the "Special" page. Any reason its there? A couple of actual bugs I have noticed after activating UltraLeap via the dropdown method: - when you go back to VR menu after activating UltraLeap, the entire menu is often blacked out and you have to go out and reenter to make it come back. - The mouse cursor disappears whenever the hands are in view. So you either have to place your hands where they are not in view or remove them via a command. This doesn’t seem to be the case if UltraLeap is enabled via the check box on the special page. Edited February 8, 2024 by AZDane
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