71st_Mastiff Posted February 26, 2024 Posted February 26, 2024 Rotorheads server. Pimax Cyrstal Bin-MT Syria map. There seems to be an issue with online "F6" view; watching the weapons' systems strike a field instead of the Vehicle or object in Multiplayer. trks, logs, I'm in F2 view, watching a AH64 FCR fire mavericks, and there hitting the ground outside the vehicles targets. but the server show that it actually hit. dysyncissueonmp.rar "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-64gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || Z10 RGB EVGA Keyboard/ G502LogiMouse || PiMax Crystal VR || 32 Asus||
PatMcKrotch Posted August 21, 2024 Posted August 21, 2024 (edited) I experienced a Desync not too long ago. I was on 4YA Syria and the Desync was pretty bad. I didn't figure out what was going on until about 3:40 in the video. It seems to be something with Syria. The video is unlisted but is accessible. I tried that same server last night and there were still desync issues, but not as bad as watching missiles fly backwards from an F-15. Edited August 21, 2024 by PatMcKrotch
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