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Just wanted to use this to say that this campaign is great, especially for a small dev with no prior products, with a great "Dynamic" ending, updated to have human VAs too. Couple of minor bugs, but nothing major ( I think the largest was one mission was counted as a draw despite me completing the objective and landing safely, but I just skipped it when this happened). Could potentially benefit with a native english proofreader for scripts  and  briefings, but impressed nonetheless  that this was done by a ESL dev.

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Posted
4 hours ago, Sfowi said:

Just wanted to use this to say that this campaign is great, especially for a small dev with no prior products, with a great "Dynamic" ending, updated to have human VAs too. Couple of minor bugs, but nothing major ( I think the largest was one mission was counted as a draw despite me completing the objective and landing safely, but I just skipped it when this happened). Could potentially benefit with a native english proofreader for scripts  and  briefings, but impressed nonetheless  that this was done by a ESL dev.

Thank you very much for your feedback. I must admit that I have had a lot to learn while working on the first two campaigns. I believe(and hope😂) next one will be even better.

If you remember the mission having problems with mission goals I could take a look.

 

 

 

 

 

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