Sfowi Posted February 28, 2024 Posted February 28, 2024 Just wanted to use this to say that this campaign is great, especially for a small dev with no prior products, with a great "Dynamic" ending, updated to have human VAs too. Couple of minor bugs, but nothing major ( I think the largest was one mission was counted as a draw despite me completing the objective and landing safely, but I just skipped it when this happened). Could potentially benefit with a native english proofreader for scripts and briefings, but impressed nonetheless that this was done by a ESL dev. 1
Sandman Simulations Posted February 28, 2024 Posted February 28, 2024 4 hours ago, Sfowi said: Just wanted to use this to say that this campaign is great, especially for a small dev with no prior products, with a great "Dynamic" ending, updated to have human VAs too. Couple of minor bugs, but nothing major ( I think the largest was one mission was counted as a draw despite me completing the objective and landing safely, but I just skipped it when this happened). Could potentially benefit with a native english proofreader for scripts and briefings, but impressed nonetheless that this was done by a ESL dev. Thank you very much for your feedback. I must admit that I have had a lot to learn while working on the first two campaigns. I believe(and hope) next one will be even better. If you remember the mission having problems with mission goals I could take a look.
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