Jump to content

Recommended Posts

Posted

Just wanted to use this to say that this campaign is great, especially for a small dev with no prior products, with a great "Dynamic" ending, updated to have human VAs too. Couple of minor bugs, but nothing major ( I think the largest was one mission was counted as a draw despite me completing the objective and landing safely, but I just skipped it when this happened). Could potentially benefit with a native english proofreader for scripts  and  briefings, but impressed nonetheless  that this was done by a ESL dev.

  • Thanks 1
Posted
4 hours ago, Sfowi said:

Just wanted to use this to say that this campaign is great, especially for a small dev with no prior products, with a great "Dynamic" ending, updated to have human VAs too. Couple of minor bugs, but nothing major ( I think the largest was one mission was counted as a draw despite me completing the objective and landing safely, but I just skipped it when this happened). Could potentially benefit with a native english proofreader for scripts  and  briefings, but impressed nonetheless  that this was done by a ESL dev.

Thank you very much for your feedback. I must admit that I have had a lot to learn while working on the first two campaigns. I believe(and hope😂) next one will be even better.

If you remember the mission having problems with mission goals I could take a look.

 

 

 

 

 

  • 1 year later...
Posted (edited)

I really liked the campaign! The campaign is designed so that it is convenient to fly beyond RIO. I fly mainly for RIO. I learned how to install the markpoint (ST) and remembered how YY works. I used to use it very rarelyI've already completed 10 missions.

The only drawback is that after landing, due to static aircraft on elevators and helicopters, ground staff cannot control taxiing normally. When I tried to get into the parking lot using Ctrl+Shift+Alt+T, I exploded.

Edited by ASW

GreyCat_SPb

 

Posted
1 hour ago, ASW said:

I really liked the campaign! The campaign is designed so that it is convenient to fly beyond RIO. I fly mainly for RIO. I learned how to install the markpoint (ST) and remembered how YY works. I used to use it very rarelyI've already completed 10 missions.

The only drawback is that after landing, due to static aircraft on elevators and helicopters, ground staff cannot control taxiing normally. When I tried to get into the parking lot using Ctrl+Shift+Alt+T, I exploded.

Hi,

Thank you for your feedback. 

I'll take a look if there is any other way around the taxi issue but removing all statics from the deck.

  • Thanks 1
Posted
28 минут назад, Sandman Simulations сказал:

Hi,

Thank you for your feedback. 

I'll take a look if there is any other way around the taxi issue but removing all statics from the deck.

You don't need to delete everything, it will be boring. It is enough to delete where I drew it in green. Then incoming planes will enter the hangar by elevator.

Безымянный.jpg

GreyCat_SPb

 

Posted (edited)

The night check began on the glide path very close to the aircraft carrier. I didn't check the air brake, otherwise I would have crashed.)

I spent 1 hour and 40 minutes on the plane, as seen in the clip. It's 5-40 o'clock. I'm very tired. Nothing is visible, the difficulty mode is maximum. There are no marks on the map and there are no marks of units. I accidentally found and shot down an Iranian Yak-40. Shot from three miles away. I saw that it was a passenger plane, but the briefing says that all flights are prohibited. So it was a bearded enemy.) Shot down three more Mig-29s in different parts of the map. Basically, I was fly from RIO's seat. I'm not young anymore and I like flying in RIO seat.)

 

 

Edited by ASW

GreyCat_SPb

 

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...