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[MOVED TO GAME CRASH] Game crashes since the last patch (22.02.2024) after switching to the AH-64D Apache


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Hello folks

Since the patch of February 22, 2024, the game always crashes when I have destroyed a few targets with various jets and then switch to the AH-64D Apache. A trackfile was not created when the game crashed.

Error Log:

# -------------- 20240322-003726 --------------
DCS/2.9.3.51704 (x86_64; MT; Windows NT 10.0.19045)
C:\Windows\System32\KERNELBASE.dll
# FFFFFFEA (Unknown exception code) at 00007ffab2d4cf19 00:00000000
SymInit: Symbol-SearchPath: 'D:\DCS World OpenBeta\bin-mt;', symOptions: 532, UserName: '*-*-*-*'
OS-Version: 10.0.19045 () 0x100-0x1
0x000000000002cf19 (KERNELBASE): RaiseException + 0x69
0x0000000000006be9 (edCore): ed::current_exception_stack_trace + 0x279
0x0000000000071881 (ucrtbase): raise + 0x1E1
0x0000000000072851 (ucrtbase): abort + 0x31
0x000000000000732a (VCRUNTIME140): _purecall + 0x1A
0x000000000000263f (PostEffects): PostEffects::PostEffect::apply + 0x5F
0x0000000000009d88 (PostEffects): PostEffects::PostEffectBase::addMSAAShaderDefine + 0xC18
0x0000000000031e7d (SceneRenderer): DCSSceneRenderer::updateAuxViewport + 0x1436D
0x00000000000542af (GraphicsCore): render::BaseRenderingPass::execute + 0x1F
0x0000000000054974 (GraphicsCore): render::BaseRenderingPass::execute + 0x6E4
0x0000000000058f7d (GraphicsCore): render::RenderGraph::render + 0xED
0x000000000001bb92 (SceneRenderer): DCSSceneRenderer::renderBakedRenderGraph + 0x42
0x000000000016299a (Visualizer): smSceneManager::regLua + 0x129A
0x000000000014deb4 (Visualizer): smCamera_Implement::getClipRegion + 0x19594
0x0000000000139cdc (Visualizer): smCamera_Implement::getClipRegion + 0x53BC
0x0000000000151192 (Visualizer): smSceneManager::DestroySceneManager + 0x1222
0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71
0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92
0x0000000000017344 (KERNEL32): BaseThreadInitThunk + 0x14

 

I recorded the entire mission (various parts were accelerated with the time lapse). I play with a resolution of 4k, but I recorded the video with 1440p, because otherwise the file would have been too big (the video file with 1440p is almost 10GB).

Video:
https://rumble.com/v4kqz5x-dcs-ah-64-game-crash..html

I played a similar mission without the MSI Afterburner and RivaTuner and the game still crashed. I have now taken the trouble to create a mission that has roughly the same setting as the one I usually play.

Mission structure:

  • Destroy all enemy aircraft (with blue Group 01 - 02)
  • Neutralize the enemy Patriot Radar with HARMs (ALIC 202) (with blue Group 10)
  • Neutralize the Patriot position (with blue Group 15)
  • Shoot down the helicopters (with blue Group 20)
  • Destroy all SA-8 launchers (with blue Group 40 / 42)
  • Neutralize the remaining SA-19 SAMs and Gepard AAA (with blue Group 40 / 42)
  • Switch to the Apache and enjoy the crash.

 

My hardware is listed in the signature. I have uninstalled all 3rd party mods. GPU driver is up to date. If you need more data, please let me know and I will upload it here.


Thank you in advance
Cheers Homelander

dcs.20240322-003726.log dxdiag.txt AH-64 Crash Test.miz


Edited by Homelander
In the section Game Crash, this topic may be more appropriate.

Modules:  F-15E Strike Eagle, F/A-18 Hornet, F-16 Viper, Su-33 Flanker, A-10C II Tank Killer, AV-8B Night Attack, JF-17 Thunder, Ka-50 Back Shark 3, AH-64D, Combined Arms, Supercarrier    Terrains: Nevada, Sinai, Syria, Persian Gulf  •  Hardware: AMD Ryzen 9 7950X3D (Stock), 64 GB DDR5-6400 CL 32, ASUS ROG STRIX LC RTX 4090 OC (24 GB), 6TB (3x2 TB) PCIe 4.0 M.2 SDDs, Seasonic Prime TX-1000 (1000W / Titanium), Lian-Li 011 Dynamic XL, Sound BlasterX G6, Beyerdynamic MMX 300 (V2), Audeze Maxwell XB, TrackIR 5 Pro, 38" IPS (144 Hz) 4K  Display VPC WarBRD Base & VPC Constellation ALPHA Prime Grip, VPC Mongoos T-50CM3 Throttle, VPC Control Panel #1, VPC ACE Flight Pedals, Logitech G502x Plus, Steelseries Apex Pro, Elgato Stream Deck XL
Space Mutt Industries TOTAL FORUM.png

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  • Homelander changed the title to [MOVED TO GAME CRASH] Game crashes since the last patch (22.02.2024) after switching to the AH-64D Apache

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