TEMPEST.114 Posted March 31, 2024 Posted March 31, 2024 In order to quickly find ports on the map, the mission creator shouldn't have to scour the map and write down lat/longs for them. The maps that have ports detailed and modelled should have them marked and selectable and the mission editor should have a layer showing all the 'modelled ports'. The scripting engine should also be able to grab a list of ports and get data about them. i.e. max size of ship, number of berths etc. 3
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