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A-10 C II issue (?) - kneeboard and wingmen in SP-missions


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Posted (edited)

Hi,

Not sure if these points have been reported or communicated, but I didn’t find anything about it in the forum yet.

 I have following points:

Kneeboard: on the A-10 C II the first page of the kneeboard is not the default one from Vaicom. In other modules e.g. F-14 and A-10 C legacy it is the correct one. Anybody having the same issue, and how to solve it?

 

I like to play single player campaigns and I discovered that wingmen (assigned planes, not really wingmen on my flight) stick with me, even they suppose to leave me at certain points during the mission.

In particular the Iron Flag and Enemy within 3.0 campaigns.

Based on following thread it could be related to Vaicom:

A-10C Iron Flag Part I Campaign - Mission 3 - Biff not landing

Can this be confirmed (I tried later again the Iron Flag mission without the UH-60 mod)? No joy.

Thanks,

DK

Edited by Delta Kilo
Mistake in title
  • Delta Kilo changed the title to A-10 C II issue (?) - kneeboard and wingmen in SP-missions
Posted (edited)

The A-10C II issue is known, This is due to the Module having 1.png and 2.png files in it cockpit/kneeboard folder. The vaicom kneeboard uses a file called 1.lua that creates the interactive kneeboard. (other module start at 10.png). This sequences the two images ahaed of the Vaicom interactive kneeboard.
You can remove them or rename them in the folder, they will get updated every time DCs updates. The Mirage F1 has the same Issue.

Custom Campaigns use lots of scripting to get the Ai to do things in the mission that fit the story line. Vaicom interacts with the default DCS Ai commands menu. So I can see it interfering with the behaviour if it's running. There is not much I can do about that as it would be impossible to account for all the possibilities. The only option would be to turn vaicom off for the Mission.

 

Edited by PeneCruz
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