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AI Tanker from carrier won't climb to assigned altitude


Go to solution Solved by FreightDog,

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Posted

Not sure if this is a bug or a lack of understanding on my part, but I've asked my tanker to depart from carrier, go to WP2 at 12000ft and fly racetracks to tank. It does the latter correctly, but at about 18-1900ft! I have tried other altitudes but no avail. Any ideas anyone?

 

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Screen_240421_191532a.jpg

Oculus Rift S, RTX2060 Ryzen 5 2600 16GB, SSD

Thrustmaster Warthog HOTAS

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Posted

What type of tanker? Your speed is too low for a start, you'll be lucky to get players that slow to be able to tank. 

Can you upload the miz (with what modules you require) so we can take a look? I have both scripted and unscripted tankers working perfectly, so I'm sure it's not a bug, but how it's setup, but it's not clear from just these shots what's going on. 

Posted

It's an S3B, they fly even slower in some missions! It seems to be doing 290 in any case so it's ignoring my 250kts as well.

Thanks for having as look. Modules are

SC, FA-18C, AV8B Syria Map

SC Syria4.miz

Oculus Rift S, RTX2060 Ryzen 5 2600 16GB, SSD

Thrustmaster Warthog HOTAS

Voiceattack Plugin

  • Solution
Posted

Marking this as "solved" since I discovered the Recovery Tanker option, so the thing does at least climb now, but I now have zero comms with it - it doesn't show up on the comms menu as available despite being the correct freq. Will start a new thread as it's a different issue?

Oculus Rift S, RTX2060 Ryzen 5 2600 16GB, SSD

Thrustmaster Warthog HOTAS

Voiceattack Plugin

Posted
4 hours ago, FreightDog said:

Marking this as "solved" since I discovered the Recovery Tanker option, so the thing does at least climb now, but I now have zero comms with it - it doesn't show up on the comms menu as available despite being the correct freq. Will start a new thread as it's a different issue?

I've explained where you've gone wrong in your newer post and given you an example mission of how to get it working correctly; hope that helps.

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