lesthegrngo Posted May 18, 2024 Posted May 18, 2024 Hi all After the last update, I am no longer able to use my MFG crosswinds correctly in game (A10C) The X and Y axes are configured to the toe brakes, and you have to choose the axis from the drop down as it is not auto recognised any more. Additionally, it will read it from o to 49% then jump to 100%, meaning I only have half range of movement mapped As for the RZ axis, it is recognised when I move the pedals to assign it, but it is recognised as a digital signal rather than analogue. Any more that a tiny movement means it goes straight to full scale one way or the other. They are calibrated using the MFG Configurator software, so I don't understand why it is not being reflected correctly in game Any ideas? Cheers Les
Slippa Posted May 18, 2024 Posted May 18, 2024 I have MFGs too, no problems before or since the last update so far. At least, none with my pedals. Other than the obvious unplugging and re-plugging all I’d try would be remove all mods and do a long repair but I’m sure you’re ahead of me. Pricked my ears a bit as I haven’t read many bad things about the pedals. good luck with it.
lesthegrngo Posted May 18, 2024 Author Posted May 18, 2024 I tried all that, and it did nothing. Out of curiosity, I wanted to see if it was just DCS that was reporting strangely, so I opened up the USB Game Controllers app, and that showed exactly the same as DCS. after messing around seeing if I could calibrate it using that, out of frustration I clicked on the reset controller button - it fixed it! Don't know what made it happen, but now I know to check there as well! Thanks for the assistance Les
Slippa Posted May 18, 2024 Posted May 18, 2024 And so do I now, as well as anyone else having any problems. Glad you’re sorted .
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