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Long stutter, shortly after (and only after) Phantoms are Reaped.


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Posted (edited)

As some people may know I'm recording a lot of Phantom kills.

Often times there is a very notable stutter shortly after, then the aircraft is (presumably exploding) outside the field-of-view; during gameplay that is not very disturbing, but it ruins my recordings.

I have 16GB of VRAM and 64GB of RAM, so it should not have anything to do with swapping textures.

Some people say that I reduce them into too many small particles, but in any case there is something very unoptimized with the post-Reap mechanism.


Edited by tribbin
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Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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Exact same stutter, exact same timing, again outside field-of-view.

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RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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First kill has the exact same stutter: 

The kill at 1:30 has the exact same stutter:

 

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RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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  • tribbin changed the title to Long stutter, shortly after (and only after) Phantoms are Reaped.
15 minutes ago, Cobra847 said:

Does this happen if you kill another type of jet? E.g. F-15E or F-14?

I have personally not encountered an F-14 yet and have never played on other servers, except for KOREA-1952.

Will propose to recreate similar situations with F-15E and F-14 to our Fagot Squad, but my own free time is limited.

RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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On 6/2/2024 at 6:13 PM, Cobra847 said:

Does this happen if you kill another type of jet? E.g. F-15E or F-14?

I see a lot of performance optimizations (some specifically for busy servers) in the changelog.

Will see if I can see any stutter after the patch, as I'd rather do what our squad was intended to do with the limited time I have.

RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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Not encountered the stutter last Thursday. Will try again tonight.
 

 

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RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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On 6/2/2024 at 6:13 PM, Cobra847 said:

Does this happen if you kill another type of jet? E.g. F-15E or F-14?

Here I have a video with the same stutters, but without having killed him.

Seems more related to getting really close (which of course happens much more often when you fly the Fagot).

 

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RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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@Rapierarch said that 16GB vram was not enough with my graphics settings in VR on ECW and gave me some advise on which settings I could lower.

I have lowered some (texture/LoD) setting and recorded a close pass that would normally induce a stutter, but there were no stutters this time.

Will do some more coming Saturday, but this looks promising.

If my problems are gone, I'll give some details on my changed settings and mark it as solution.

RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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Some are making data-gathering difficult.

RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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  • 4 weeks later...
  • Solution
Posted (edited)

With the adjusted graphical settings the stutter is gone; even when flying through the guts of the Phantom:

Solution by @Rapierarch:

PS Closest I have ever gotten to a Tomcat (not close enough to reproduce):

 


Edited by tribbin

RiftS • RX6950XT • 5800X3D • 128GB
F-86 • F-4 • F-5 • F-16 • F/A-18 • P-51D • UH-1H • L-39 • Yak-52 • MiG-15 • MiG-21
Supercarrier • Syria • PG • Sinai • Nevada • Kola (refunded)

Christen Eagle II <-- Fix the annoyingly short engine sound loop (https://forum.dcs.world/topic/199243-lawn-mower-engine-sound/?do=findComment&comment=5389028)

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