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Hi @Shurik75

Glad you got mission 9 beat. 👍

Unfortunately I don’t believe, at the moment, that the save mission proposed by ED will work with a fully scripted and voiced campaign.

Thanks for the tracks have looked at both. 

Noticed that on fifth attempt you selected novice rather than leave it at Veteran. This is exactly why i introduced selection of the enemy abilities. It allows you to set what sort of challenge you want.

Regarding the bombing I would recommend approaching at 1000 ft agl and use CCIP not AUTO. You can see exactly where they will land, you need to be aware though of the strong cross wind and so the HUD aim point will be way off to the left.

Any stuttering is a system issue and not a campaign issue. The triggers are not going to cause stuttering at least not on repeating basis there just is not enough of them.

I run the first track and then viewed it through Tacview to check height. The Tanker is showing as following a smooth line. Looking at the track looks like PIO. Would recommend never looking at the basket and fly visually in formation with tanker only, locating basket in your peripheral vision only. Tanking also a lot harder in the turn. 
 

Checked out the wing keeping with you right up to trap. Looks like the wing is not accepting the given instruction to divert. Think there is a current ED bug regarding this command. Have made a few adjustments but need more testing. Thanks for picking this up. Let you know how i get on.
 

Well done, now mission 10. 👍

 

 

Edited by Badger633
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F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

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