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System Specs:

 

CPU: Intel Core 2 Quad 9550 2.83GHz 12MB L2 Cache

Memory: 4GB G Skillz DDR2-1066

Mainboard: EVGA 123-YW-E175-A1 FTW mainboard

Chipset: nforce 750i

Video 1: MSI NX8800GTS 640MB OC edition

Video 2: not installed

GXM: Matrox TripleHead2Go Digital Edition (updated to latest firmware)

OS: Win XP 32

 

Game Version: US Retail boxed

 

Before I get into the Blackshark screen, here's one I took last night in Flaming Cliffs. This is without any addons (just reinstalled):

 

http://ripteam.org/lockon/ScreenShot_007.jpg

 

Now, I am still trying to get the same quality from Blackshark and failing miserably.

 

The first problem, this is what I see when I first get itnot he cockpit of BS. The stretched cockpit happens even if I use the option to have the cockpit in the center screen and the other two items (just went blank on what they are) in the outter two screens.:

 

http://ripteam.org/lockon/BS_ScreenShot_000.jpg

 

If I set it to 1 camera, I get a normal cockpit view, but my TrackIR does not respond. Also, with 1 camera, it does not cover all three of my screens. It only covers about 1/3 of the two outter screens.

 

After editing the view.lua and server.lua, I got it to where when I press the numpad * key, it looks like this:

 

http://ripteam.org/lockon/BS_ScreenShot_002.jpg

 

(still tweaking the FOV and aspect settings)

 

Once I get that taken care of then I am looking at the graphics quality and, instead of looking anything like they do in many of the screenshots on this forum or the Dev Notes Videos, it looks more like a game released back in the mid 90's for a 486:

 

http://ripteam.org/lockon/BS_ScreenShot_001.jpg

 

I have forced AA and AF appiled to DCS.exe via the nVidia control panel (and have even tried using nhancer). That screen is with 16X on both.

 

Also there is the skyclipping. I have adjusted the clip value sin the graphics.cfg and they have no affect.

 

Any ideas cuz I am running out of them lol

Edited by Total
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