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With the function 'searchObjects' we can search for objects in a volume. Some of the types are sphere and box. When using a BOX type to search for objects in a area, lets use the MGRS Grid for this, there is only two points available to define to box. This means that we cannot rotate the box in any way to line up with the MGRS grid, this causes the search volume to out of the "bounds" that we intend to have. 

I created a simple mission showing what happens, and the drawings on the map show what "should" be happening. The Black dotted line is where the SearchVolume see's, and the White to Blue boxes are just showing if the unit is detected. All he does is drives back and forth through the MGRS Grids so you can see what the Volume is doing. It would probably be best to have the ability to give four points on the box rather than two, or maybe I am missing something?

I've attached a track file, the mission, and the scripts I made for this. 

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2 CaucasusAirbases.lua 1 Caucasus ScanZone.lua 3 Caucasus ZoneMarks.lua Cauc-Zone-Detection-Test.miz SearchVolumeTestCauc.trk

Gracey's Village Always be yourself ~ Unless your can be a Unicorn, then be a Unicorn

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