Branli Posted June 29, 2024 Posted June 29, 2024 (edited) It would be great for mission building to have Hold / Hover tasks for Helicopters. This way you have a more refined control what the behavior would be when a helicopter reaching a certain waypoint, instead of having to find workarounds with orbit or adding a second waypoint with a very slow movement speed which all have annoying side effects. Parameters what would be nice are: - Duration of hold / hover - Direction / heading of hold / hover - Removing the task hold / hover will cause the helicopter to resume its normal behavior / moving a long its waypoints or route. Edited June 29, 2024 by Branli Typo 4
Lace Posted July 3, 2024 Posted July 3, 2024 Good idea. As a workaround - have you tried to make it follow a stationary, invisible unit placed in the hover location? 1 Laptop Pilot. Alienware X17, i9 11980HK 5.0GHz, 16GB RTX 3080, 64GB DDR4 3200MHz, 2x2TB NVMe SSD. 2x TM Warthog, Hornet grip, Virpil CM2 & TPR pedals, Virpil collective, Cougar throttle, Viper ICP & MFDs, pit WIP (XBox360 when traveling). Quest 3S. Wishlist: Tornado, Jaguar, Buccaneer, F-117 and F-111.
Branli Posted July 3, 2024 Author Posted July 3, 2024 9 hours ago, Lace said: Good idea. As a workaround - have you tried to make it follow a stationary, invisible unit placed in the hover location? Thanks! I will add it to my tricks toolbox.
Recommended Posts