gmangnall Posted July 3, 2024 Posted July 3, 2024 (edited) We desperately need some capability to have pseudo realistic ground combat. It's not possible to have infantry defending against light armour such an an aav. They just stand there and die without even firing (they fire at some armoured vehicles). There is no infantry anti tank capability except a Russian RPG. Units make no attempt to flee or take cover. In open fields the unit with the longest range almost always wins as they just shoot and kill the enemy who stand and die. tank vs tank, infantry vs infantry combat or even tank vs infantry combat takes time.....in DCS it's over in a minute or two unless you do some clever scripting to slow it down. It makes real CAS missions impossible. Edited July 3, 2024 by gmangnall clarification
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