Florence201 Posted October 24, 2024 Author Posted October 24, 2024 (edited) https://discord.gg/DQ3DEBVY4b This link should never expire Edited October 24, 2024 by Florence201 [sIGPIC][/sIGPIC]
[BSD] Solex Posted April 19 Posted April 19 Hey guys, I have not flown in a while. Maybe I am doing something not correctly. But is George being shutoff during the flight? He is not searching targets, only selecting weapons and de-selecting them. He is not scanning targets. Or am I supposed to switch the seats and use the CPG slot? Thanks! Lex https://www.blacksharkden.com http://discord.gg/blacksharkden
HenryRollins Posted April 19 Posted April 19 In Mission No.11 I am now experiencing the same thing. George does not consistently slave. Also George does not engage even in free to fire mode. Something seams to be broken. 1
[BSD] Solex Posted April 20 Posted April 20 From Discord: Solex: Hey guys, why is George not seeing any targets? During mission 2, he is scanning until the convoy starts rolling for the first time. After that he is not scanning, only selecting weapons. Am i supposed to use the cpg seat for this campaign? Solex: I do not even see the list with detected units. [10:38]Florence_FoS: Hi. ED have recognised this is a bug. They are working to fix this issue. Please be patient and hopefully a fix will be released soon https://www.blacksharkden.com http://discord.gg/blacksharkden
Wolfy Yiffington Posted Friday at 09:21 AM Posted Friday at 09:21 AM (edited) Having some issues with mission 6 Problem i'm running into is after making it to the al bab and shooting all targets surrounding the zone it tells you to engage an AA gun, after engaging the AA gun it gives you a congratulatory message and then afterwards there are no new enemies, no new messages via the radio and after flying around for like 30 minutes scanning for targets i ended up just flying back to the base. There is an F10 option to REARM at a FARP but the FARP control measure is not in the briefing or in the preset control measures. Perhaps there is a trigger at the FARP i'm unable to access/find or is it possible the FARP just does not exist at all? Anyhow i ended up just going RTB and drawing is there something i'm missing or is the mission currently broken? Edit: Disregard, i replayed the mission and figured out the issue, there was more than likely a single infantry troop just standing around not firing that my CP/G didn't recognize while orbiting during my first playthrough because on my second attempt had a simular issue with zero comms and gave the gun over to my CP/G to see if i was missing something and this time there was just a singular guy not doing anything that i had to kill in order to progress the mission. So maybe there is a bug in the enemies programming that causes them not to fire on anything (along with friendly programming since the wingman does nothing). Edited yesterday at 07:54 AM by Wolfy Yiffington
Florence201 Posted yesterday at 07:22 AM Author Posted yesterday at 07:22 AM On 8/15/2025 at 10:21 AM, Wolfy Yiffington said: Having some issues with mission 6 Problem i'm running into is after making it to the al bab and shooting all targets surrounding the zone it tells you to engage an AA gun, after engaging the AA gun it gives you a congratulatory message and then afterwards there are no new enemies, no new messages via the radio and after flying around for like 30 minutes scanning for targets i ended up just flying back to the base. There is an F10 option to REARM at a FARP but the FARP control measure is not in the briefing or in the preset control measures. Perhaps there is a trigger at the FARP i'm unable to access/find or is it possible the FARP just does not exist at all? Anyhow i ended up just going RTB and drawing is there something i'm missing or is the mission currently broken? There is a cheeky little ground unit that gets dislocated from the group it started with. It will take some searching, but it will be there. It's a ground unit ED thing, that "Foghorn" should be able to find eventually. If you have tacview, take a look at the mission to give you some idea. 1 [sIGPIC][/sIGPIC]
Wolfy Yiffington Posted yesterday at 07:55 AM Posted yesterday at 07:55 AM 32 minutes ago, Florence201 said: There is a cheeky little ground unit that gets dislocated from the group it started with. It will take some searching, but it will be there. It's a ground unit ED thing, that "Foghorn" should be able to find eventually. If you have tacview, take a look at the mission to give you some idea. Yeah lol i actually just replayed the mission and figured that out before reading your comment thanks for the help though i'm sure someone else will run into the same issue in the future 1
Florence201 Posted yesterday at 09:17 AM Author Posted yesterday at 09:17 AM 1 hour ago, Wolfy Yiffington said: Yeah lol i actually just replayed the mission and figured that out before reading your comment thanks for the help though i'm sure someone else will run into the same issue in the future Glad you got it figured out. Hope you're enjoying the campaign. 1 [sIGPIC][/sIGPIC]
Wolfy Yiffington Posted 15 hours ago Posted 15 hours ago 10 hours ago, Florence201 said: Glad you got it figured out. Hope you're enjoying the campaign. I'm having a blast so far, i really like the realism of long flights to the target area and orbiting providing overwatch and the potential for retasking mid mission it adds a lot to the immersion. My only complaint is that the comms are really hard to understand and hear. Most of the time i find myself pausing and reading through message history to figure out what is happening
Florence201 Posted 4 hours ago Author Posted 4 hours ago 10 hours ago, Wolfy Yiffington said: I'm having a blast so far, i really like the realism of long flights to the target area and orbiting providing overwatch and the potential for retasking mid mission it adds a lot to the immersion. My only complaint is that the comms are really hard to understand and hear. Most of the time i find myself pausing and reading through message history to figure out what is happening Thanks for that feedback. The way ED have implemented the radio effects, has had a massive impact on this campaign. Doesn't help with TFH, but i'll be doing things differently for my next AH-64 campaign. [sIGPIC][/sIGPIC]
Wolfy Yiffington Posted 3 hours ago Posted 3 hours ago 1 hour ago, Florence201 said: Thanks for that feedback. The way ED have implemented the radio effects, has had a massive impact on this campaign. Doesn't help with TFH, but i'll be doing things differently for my next AH-64 campaign. I understand, i just wanted to say i just completed mission 8 and it was by far the most fun i've had in any AH-64 campaign, i felt like a badass doing dive attacks and following JTAC orders. Thanks for all the hard work you put into this campaign 1
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