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Posted (edited)

There is something funky about these shadows behind the fire pits on Minhad PG map in VR.  I have all shadows on high and default terrain shadows with SSS, SSAO, and SSLR enabled.  They change their angle depending on the angle of the camera viewport, and they don't look correct.

shadows.jpg

Edited by Glide
  • 3 weeks later...
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