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The dev log for the latest update mentioned:

 

  • AI Ground. Added the ability for SAM to evade ARM (enabled by default, but can be disabled in Set Options - Evasion of ARM). Units that detect the missile will turn off their radar(s) and displace. Units that cannot move quickly will simply turn off their radar(s). The higher the skill level, the higher the likelihood that the air defence unit will react to the incoming ARM

I spent a few hours this weekend shooting HARM's at various SAM installations and never saw this "new" behavior.

The radars just keep tracking me until my HARM's kill them like they always did.

Tested in both "high" and "expert" levels.

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