ROBYMIG Posted July 19, 2024 Posted July 19, 2024 Hey everyone, I'd like to report a glitch about my Quest 3 VR, used with Quest Link cable (no virtual desktop). After some minutes of playing quite often a transparent blurred layer appears on lower half of the VR screen and there is no way to get rid of that, therefore the Mix is compromised (specially on Night time). I tried to report that to Meta but they didn't help me, because of DCS is of course not a product of theirs. I have a: RTX 3080ti I9-10900k 32gb RAM DCS updated (same issue with previous versions) Quest 3 firmware updated Playing with Hornet Please help me!!!! THANKS FELLA MIGNUS Setup: MSI MPG Z390 Gaming plus, Intel i7 8700k, Ram 2x16Gb Crucial Ballistix Sport CL15 DDR4 3000MhZ, GTX 1070ti, 500Gb SDD, 1Tb HDD, Oculus Rift S, TM Warthog, TM Hornet Grip, TM Rudder pedals, 2x TM MFDs, 44” Tv, Home SIMPIT F/a-18c 1:1 scale Fully functional Main Instruments Panel
Sprite001 Posted July 20, 2024 Posted July 20, 2024 (edited) Try turning off Sliced Encoding in Oculus Debug Tool. It worked for me. Read this link, there might be an explanation why it occures. https://communityforums.atmeta.com/t5/Get-Help/White-horizontal-stripe-across-screen-while-using-link/td-p/848398/page/112 Read last page. Edited July 20, 2024 by Sprite001 1
ROBYMIG Posted August 2, 2024 Author Posted August 2, 2024 Thanks mate! MIGNUS Setup: MSI MPG Z390 Gaming plus, Intel i7 8700k, Ram 2x16Gb Crucial Ballistix Sport CL15 DDR4 3000MhZ, GTX 1070ti, 500Gb SDD, 1Tb HDD, Oculus Rift S, TM Warthog, TM Hornet Grip, TM Rudder pedals, 2x TM MFDs, 44” Tv, Home SIMPIT F/a-18c 1:1 scale Fully functional Main Instruments Panel
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