void68 Posted July 31, 2024 Posted July 31, 2024 I (and several others) asked this a couple of time already and at least a year ago, still no change for >4 updates despite it was promised to implement: Homepit owners with a working ejection seat handle usually can only once press a DirectX key, the usual setup for the handle is that it's connected to a rod being pulled and activating a switch. This switch with an interface sends a single keypress to DCS. But single keypresses can't activate ejection, you have to press it three times - at least in the F-16, the F-4 just needs one. As I can't imagine that this change would take more than two lines of code if ever... will we see this change in the near future as promised? Ruining a lot of immersion sitting in the cockpit in VR, trying to muscle-remember where the keyboard with CTR and E is... or pressing three times some unused hat (there is no unused in my setting) on the stick. 3
rafalg78 Posted August 1, 2024 Posted August 1, 2024 (edited) Apart of the fact that I fully agre with you, maybe I can propose my case. I don't know how you use the button to trigger the seat ejection, but maybe my solution will help you. I programmed 1 physical button in FreeJoy to simulate 3 logical buttons pressed one by one. It works quite nice. Edited August 1, 2024 by rafalg78
void68 Posted August 13, 2024 Author Posted August 13, 2024 Thanks, yes, I used similar software before I used Bodnar boards to program keys.
void68 Posted October 12, 2024 Author Posted October 12, 2024 Will this be implemented like promised or is it off the list? Waiting for this tiny change for a year or so. 1
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