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Huey miniguns completely ineffective?


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Posted

This Tacview screenshot is from a Paradise Lost mission. The miniguns are being operated by the left seat AI spraying into a group of infantry. He spent 14 seconds dumping the miniguns on this guy. It looked like good accurate fire. He hit Charlie-22, a rice farmer with an AK, ONE HUNDRED AND FORTY THREE TIMES before he finally died. One rocket would've wiped out that whole group. After that run I started orbiting and the door gunner wiped the floor with the rest of them with 1% of the ammo.

Either Tacview is recording hits wrong or the guns are seriously broken. Surely even one or two hits should register a kill. This isn't the only time this has happened either. The guns are completely ineffective against infantry.

tacview.png

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Posted
2 hours ago, Robobble said:

Either Tacview is recording hits wrong or the guns are seriously broken.

This is exactly whats happening. Hits in tacview are inferred and arent representative of if the projectile actually hit the target. I believe its just some math that makes it a "hit" if an object disappears within a certain radius of another object. Tacview acmis are not reliable for determining hits, use trackfiles instead

Posted
22 hours ago, Default774 said:

This is exactly whats happening. Hits in tacview are inferred and arent representative of if the projectile actually hit the target. I believe its just some math that makes it a "hit" if an object disappears within a certain radius of another object. Tacview acmis are not reliable for determining hits, use trackfiles instead

Thanks for that, I'll make sure to check the track.

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