SexyTomato Posted August 15, 2024 Posted August 15, 2024 If I castle switch to the radar DDI on a brick, the radar should enter mini-raster scan to try to lock the target. It works when the brick is a real target, even only one brick is obtained, which the radar should not have a valid track file on that. For the false target however, the radar would not do anything. The radar magically know which is a real target and which is false. 1
SexyTomato Posted August 15, 2024 Author Posted August 15, 2024 Here is the summary that what I did in the track: 1. TDC cursor on the false contact -> Castle switch to the radar DDI to attempt Fast Acquisition -> The radar enters AACQ and locks the real target with existing track file 2. Reset and Erase all the contact -> Enable Silent for a few seconds -> TDC cursor on a real target once the radar gets its first raw hit -> Castle switch to the radar DDI to attempt Fast Acquisition -> The radar enters AACQ and locks the real target 3. Disable LTWS -> TDC cursor on the false contact -> TDC depress to attempt Manual Acquisition -> The radar doesn't do anything 4. Disable LTWS -> Reset and Erase all the contact -> Enable Silent for a few seconds -> TDC cursor on the real contact -> TDC depress to attempt Manual Acquisition -> The radar successfully acquires the target Honet false taget behavior.trk
SexyTomato Posted August 15, 2024 Author Posted August 15, 2024 Here is a better representation that the radar would acquire a real contact at its first raw hit. I reset and silent the radar and wait until all the track files are faded and deleted then re-enable it again. As soon as it gets the first raw hit, I immediatly use Fast Acquisition and it locks the target. Same thing happens to the Viper. It doesn't attempt to get a SAM lock against a false target. If you want me to open a post in the Viper section, I am happy to do it. Honet real taget first raw hit.trk
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