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Posted

If I castle switch to the radar DDI on a brick, the radar should enter mini-raster scan to try to lock the target. It works when the brick is a real target, even only one brick is obtained, which the radar should not have a valid track file on that. For the false target however, the radar would not do anything. The radar magically know which is a real target and which is false.

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Posted

Here is the summary that what I did in the track:

1. TDC cursor on the false contact -> Castle switch to the radar DDI to attempt Fast Acquisition -> The radar enters AACQ and locks the real target with existing track file

2. Reset and Erase all the contact -> Enable Silent for a few seconds -> TDC cursor on a real target once the radar gets its first raw hit -> Castle switch to the radar DDI to attempt Fast Acquisition -> The radar enters AACQ and locks the real target

3. Disable LTWS -> TDC cursor on the false contact -> TDC depress to attempt Manual Acquisition -> The radar doesn't do anything

4. Disable LTWS -> Reset and Erase all the contact -> Enable Silent for a few seconds -> TDC cursor on the real contact -> TDC depress to attempt Manual Acquisition -> The radar successfully acquires the target

Honet false taget behavior.trk

Posted

Here is a better representation that the radar would acquire a real contact at its first raw hit. I reset and silent the radar and wait until all the track files are faded and deleted then re-enable it again. As soon as it gets the first raw hit, I immediatly use Fast Acquisition and it locks the target.

 

Same thing happens to the Viper. It doesn't attempt to get a SAM lock against a false target. If you want me to open a post in the Viper section, I am happy to do it.

Honet real taget first raw hit.trk

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