Rolds Posted August 28, 2024 Posted August 28, 2024 Jumping into an artillery piece is an annoying experience that could be improved quite easily (which would simultaneously demonstrate that CA is actually still under development). Give us a better way to aim, right now with the mouse we can aim in degrees but only have tick marks showing 5 degree increments, which is not at all accurate enough (by the way is this magnetic or true heading?). We also can select range from a scale with tick marks in 100 meter increments, again not accurate enough. Making this even worse is that aiming has some loose momentum which makes it hard to get the barrel lined up. Also, the weapons dispersion is often too wide compared to what appears possible in real life. Back to back shots without changing the aim point can appear to land 100 meters apart. Having the ability to accurately use an artillery piece would make for fun game play between players who could call for fire and adjustments. Of course there are many, many other improvements that could be made (different types of rounds, select-able burst height, towed artillery that can actually be towed or transported by that new chinook, etc), but making these units functional via CA in first person mode would be a great start. 5
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