luckybob9 Posted December 7, 2009 Posted December 7, 2009 The SDK are the plugins located at the eagle wiki here at the bottom: http://en.wiki.eagle.ru/wiki/All_about_land You export your land by using the MaxSuperficial plugin. select all the land and helpers/ dummys. Then go under the Surface category and click export. Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Pirke77 Posted December 7, 2009 Posted December 7, 2009 done it ;) now where to put this file and what name must be :) to see my new terrain in game :)))
HUAF-074 Posted December 7, 2009 Posted December 7, 2009 How to put trees over the terrain? For Example: http://mh59.mezgaz.hu/HUNGARY_scenery/OBJECTS_SCENE.max AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
luckybob9 Posted December 7, 2009 Posted December 7, 2009 done it ;) now where to put this file and what name must be :) to see my new terrain in game :))) save the .lsa2 file here: C:\Program Files\Eagle Dynamics\Ka-50\Bazar\Terrain\Surface place your textures in the temptextures or in .cdds archives Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
Pirke77 Posted December 7, 2009 Posted December 7, 2009 i try it but still have old default map for BS DCS ??? something i do wrong ??? i didnt see my map ???
luckybob9 Posted December 7, 2009 Posted December 7, 2009 i try it but still have old default map for BS DCS ??? something i do wrong ??? i didnt see my map ??? the mission editor will still have the old map. did you try actually flying it? Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
trujillostm Posted December 7, 2009 Posted December 7, 2009 Error in AssembleScenes.exe "This application has failed to start because edCore.dll was not found. Re-installing the application may fix this problem."
HUAF-074 Posted December 7, 2009 Posted December 7, 2009 Error in AssembleScenes.exe "This application has failed to start because edCore.dll was not found. Re-installing the application may fix this problem." OMG noob :) copy the AssembleScenes.exe to the bin/stable directory :lol: AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
HUAF-074 Posted December 7, 2009 Posted December 7, 2009 New Hungarian Scenery for FC Geophysics map finished :thumbup: http://mh59.mezgaz.hu/HUNGARY_scenery/ME.wmv Thx for Google :pilotfly: AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
trujillostm Posted December 7, 2009 Posted December 7, 2009 Other error: "The procedure entry point ?error_black@misc@@3PBDB could not be located in the dynamic link library edCore.dll"
luckybob9 Posted December 7, 2009 Posted December 7, 2009 what are you trying to do? Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo
trujillostm Posted December 7, 2009 Posted December 7, 2009 I have my own .sc from a .max file. I want to create the High.scn file with trees over my terrain.
Pirke77 Posted December 7, 2009 Posted December 7, 2009 the mission editor will still have the old map. did you try actually flying it? yes i try to fly but still was old map ????
trujillostm Posted December 7, 2009 Posted December 7, 2009 (edited) You need to change the default land.lsa2 by your new land. And the land_map_L0.sup and land_map_L2.sup. land.lsa2 is for terrain, and .sup are for Abris map. The squares of 10x10 km in .max files (for .ls2 and .sup) need to be in the same position. Edited December 7, 2009 by trujillostm
trujillostm Posted December 8, 2009 Posted December 8, 2009 The Mesh and the Dummy are linked... I don't know why. I think plugin could be developed to export with only the Mesh. I'm naming the 16 objects like "L0_Mesh_01" and "L0_Dummy_01". And they are in two 3dsmax Layers: "Mesh" and "Dummy". I love layers ;-) The name of .max files are with my UTM coordinates (x 10000 km): "mycity_021-411_024-414.max" 3dsmax crash if you use very much objects in the same scene. The Abris + F10 map are in other .max
Pirke77 Posted December 8, 2009 Posted December 8, 2009 how to open files from game ??? example : .sup files , .lsa2 files , .cdds files , .lm files , .rn files , ... etc i can open any files with 3dsmax or i cant open noting from game ??? can i import model mi17nemet from FSX in 3dsmax and then put it in BS DCS? thnks
trujillostm Posted December 8, 2009 Posted December 8, 2009 You only need to replace the existing files with the new files. About 3d models, I don't know by now, the are in .lom files. I want more information from Eagle Dynamics....
HUAF-074 Posted December 8, 2009 Posted December 8, 2009 (edited) 1. Use ED plugin MaxSuperficial 2. 3. Open/Load materials.lma.lua file 4. Use for import .SUP files 5. Use for import .LSA2 files 6. Use for import .LM files Use Modman CDDS explorer for .CDDS files view or/and extraxt BMP/TGA files Nemeth Design Mi-17 MDL file is in FS2004 format, ModelConvertX not usable, but the 3D Ripper DX 1.7 good application for U :) Edited December 8, 2009 by HUAF-074 AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
Pirke77 Posted December 13, 2009 Posted December 13, 2009 Nemeth Design Mi-17 MDL file is in FS2004 format, ModelConvertX not usable, but the 3D Ripper DX 1.7 good application for U :) can you explain i must start FS2004 sim and then try to capture model of mi17 with 3D Ripper DX 1.7??? i dont now how to do it :( can you write me step by step how to do it ? thnks
HUAF-074 Posted December 13, 2009 Posted December 13, 2009 i dont now how to do it :( can you write me step by step how to do it ? NO Read the official 3D Ripper DX forum and asking over there. SRY. AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro
Pirke77 Posted December 13, 2009 Posted December 13, 2009 I have a problem with the files that are in .3dr (from 3D Ripper) or in .3ds format. Im trying to import them into Max but i always get this error : "improper file format". I used different .3ds and .3dr files and i cant understand why i get this error everytime i try to import a model.
Pirke77 Posted December 13, 2009 Posted December 13, 2009 i solved this but now i have this problem :( what is this ????
Pirke77 Posted December 14, 2009 Posted December 14, 2009 (edited) i done it :))) and i export models from 3dsmax in .lm :) but how to put this new models in game ??? where to copy ??? Edited December 14, 2009 by Pirke77
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