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Posted
Can you extract the ka-50 3d model?

 

Send Me a PM and i will get a link for DCS_Ka-50.max model.

AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro

Posted

I test your file and everything OK.

The plugin converted correct lsa2 file without error.

AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro

Posted (edited)

You are using Surface&Noise...

I'm using Surface in my terrain.

What's the difference?

Test with only "Surface" not "Surface&Noise"...

Edited by trujillostm
Posted (edited)

How to create the beach between land and sea?

Are there Aditional Surfaces?

In EffecttexturesTGA.cdds are the tga files of beach animation.

Edited by trujillostm
Posted
You are using Surface&Noise...

I'm using Surface in my terrain.

What's the difference?

Test with only "Surface" not "Surface&Noise"...

 

Surface option create simple texture on your mesh

With Surface&Noise option draw your texture on your mesh with transparent NOISE_E3.dds or NOISE_MOUNT.dds at low lewel

AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro

Posted
How to create the beach between land and sea?

In EffecttexturesTGA.cdds are the tga files of beach animation.

I don't know how to set the Mesh to view the animation...

 

Animated coastline is in the Onlay_Coastline.sup file (Bazar/Terrain/Onlay)

AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro

Posted
I test your file and everything OK.

The plugin converted correct lsa2 file without error.

 

i get lsa2 file with plugin about 4kb ??? maybe i made bad lsa2 converted?

but how to put this my test lsa2 file in game and fly over it ???? this part i didn't understand good :( linked way in game and what name must be and where in game will be new small peace of terrain ???

if my lsa2 file is good what i must do next and how can i fly over my new small peace of terrain ?

thnks

Posted (edited)

Don't name the land.lsa2 to another name.

Use land.lsa2 not Nis.lsa2

 

You need to place the land.lsa2 file in the folder \Ka-50\Bazar\Terrain\Surface.

Rename the original file to another name.

Create the CDDS files and place there too.

Place all your textures into the CDDS.

Edit the graphics.cfg file on \Ka-50\Config and add the cdds like the others.

Very important: create your own mission, and place your Ka-50 in correct coordinates.

Run the game...

Edited by trujillostm
Posted (edited)

You need to load "materials.lma.lua" in Plugin (opens a notepad window, you can close).

Select the 3d terrain of squares and set to "Surface" and "Land".

In my scenery, I'm using Sea and Lake too.

Optimice the Editable Mesh...

 

Can you play your scenery?

It's so easy when you know the correct process.

Edited by trujillostm
Posted

The 4kb LSA2 file is a bad coded file.

 

If you export your meshes to LSA2, you need select the Helpers object in the 3DS max !!!

AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro

Posted
Optimice the Editable Mesh...

 

The best optimise method is in the 3DS max 2010 -> ProOptimizer modify

 

I use it.

AMD Athlon 64 6000+, 4GB DDRII 800+, 400GB RAID0, HD4870 1GB, 22" LCD 16:9, Saitek X52, TrackIr 3 Pro

Posted
The 4kb LSA2 file is a bad coded file.

 

If you export your meshes to LSA2, you need select the Helpers object in the 3DS max !!!

 

 

look now it is good now?

Posted
Don't name the land.lsa2 to another name.

Use land.lsa2 not Nis.lsa2

 

You need to place the land.lsa2 file in the folder \Ka-50\Bazar\Terrain\Surface.

Rename the original file to another name.

Create the CDDS files and place there too.

Place all your textures into the CDDS.

Edit the graphics.cfg file on \Ka-50\Config and add the cdds like the others.

Very important: create your own mission, and place your Ka-50 in correct coordinates.

Run the game...

 

all my bmp files from texture of terrain i must transform in CDDS files? how i do this?

place ka50 in corect coordinates??? is this coordinates from my place long. and lat. coordinate ???

Posted

Select the 3d terrain of squares and set to "Surface" and "Land".

Optimice the Editable Mesh....

 

have screenshot of this i didnt understand where is this :(

Optimice the Editable Mesh????????

 

I AM NOOB :(:cry:

Posted

Yes, you must insert on a CDDS file with the CDDS Studio.

Every square in 3dsmax is a "real" square in the game.

All squares in 3dsmax have x and y coordinates.

In the game, x and y represents lat. long. coordinates.

Posted

if my new land.lsa2 good can you try to put in your game to see is there my new terrain without texture? if work send me this edited mission or replay with my new terrain ?

thnks

 

if terrain don't work i will go to jump of bridge :(

Posted (edited)

The problem is to find your squares...

You can use the textures of the game, in one cdds.

Extract one texture and apply to the terrain, and export to land.lsa2.

 

Pplease, find the zone of your terrain...

See the map of my test mission...

You need to play the mission on the good square !!

missions.thumb.JPG.3d09c2c1a486c79258283feadce98882.JPG

Edited by trujillostm
Posted

i dont have this in my game :(((

i try this coordinates and noting . water and crash game :(

use my land.lsa2 file i attach in post up and try it with this pls.

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