tnkkiller Posted September 28, 2024 Posted September 28, 2024 Will something like the Smart Scaling seen in the Falcon BMS simulator ever be added as an option? We have a pretty big problem with monitors and VR setups alike in that the resolution of the display is incredibly small when compared to the detail your eye can pick up. This is recognized by the Falcon team and they found a paper that previously stated this and proposed solutions (If one wants to read this paper for yourself, look up Serfoss 2003). The solution to this problem with digital displays is what Smart Scaling solves in Falcon BMS. From what I understand, this is a highly sought-after mechanic based on what I've been reading on Reddit forums and communities. Between playing DCS and Falcon BMS, the difference is grand in both A/G and A/A combat, you're no longer pixel hunting or relying on labels to identify targets and it's much easier to identify friends from foes and even the plane type. I would love to see something similar to Smart Scaling implemented into the DCS base game, maybe even with a slider or two to tweak it to your display and what you're comfortable with to control things like intensity and the curve. 3
=475FG= Dawger Posted September 28, 2024 Posted September 28, 2024 Here is the doctoral thesis you referred to https://apps.dtic.mil/sti/citations/ADA414893 Of course, all the post PhD's here will shortly tell you how this is invalid. 1
SharpeXB Posted September 28, 2024 Posted September 28, 2024 i9-14900KS | ASUS ROG MAXIMUS Z790 HERO | 64GB DDR5 5600MHz | iCUE H150i Liquid CPU Cooler | ASUS TUF GeForce RTX 4090 OC | Windows 11 Home | 2TB Samsung 980 PRO NVMe | Corsair RM1000x | LG 48GQ900-B 4K OLED Monitor | CH Fighterstick | Ch Pro Throttle | CH Pro Pedals | TrackIR 5
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