v2tec Posted October 4, 2024 Posted October 4, 2024 Well, it normaly depends on what is burning, however, I find the smoke and smoke trails in dcs are much to thin. There should be more smoke and the smoke normally goes higher in the sky and doesn't just disappear after a few meters. 4 ________________________ ________ ______ ___ __ _ Win10 64 Pro, i7-6800K 3.4Ghz, 32 GB (DDR4), Asus Aorus 1080 TI WF, TrackIR 5 / RIFT, Thrustmaster Warthog, Fanatec Pedals, 55" oled 4k TV, Modules:A10C, KA-50, Huey, AV-8B, FA-18, F-16, NTTR, Persian Gulf _ __ ___ ____ _____ ______ _______ ____________
gasmate Posted October 27, 2024 Posted October 27, 2024 I agree with this. The smoke plume while the unit is "cooking" is quite good but once the vehicle has "died" with a nice little explosion the smoke plume turns into a paltry little wisp. It would be nice if there was a slider in the options menu to increase the height, thickness and duration of smoke plumes so those with beefier setups could enjoy the extra immersion 1
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