Gryzor Posted October 5, 2024 Posted October 5, 2024 (edited) After destrolling all targets, task force never spawn going to castle Edited October 5, 2024 by Gryzor 1
Looking Glass Posted October 7, 2024 Posted October 7, 2024 Thanks for the feedback. Will check this out and update...
Looking Glass Posted October 7, 2024 Posted October 7, 2024 Did you "CHECK IN TASK FORCE KNIGHT" using F10 section COMMS MENU? All of the S-60 sites need to be hit in order to progress and get promopted to check in with KNIGHT. KNIGHT should then spawn in and route to CASTLE
Gryzor Posted October 7, 2024 Author Posted October 7, 2024 1 hour ago, Looking Glass said: Did you "CHECK IN TASK FORCE KNIGHT" using F10 section COMMS MENU? All of the S-60 sites need to be hit in order to progress and get promopted to check in with KNIGHT. KNIGHT should then spawn in and route to CASTLE Yes, check-in its checked by me. The post-convoy don´t go to castle, going to other direction. 1
Looking Glass Posted October 7, 2024 Posted October 7, 2024 (edited) Ok thanks. Checking now on latest version Edited October 7, 2024 by Looking Glass
Gryzor Posted October 7, 2024 Author Posted October 7, 2024 46 minutes ago, Looking Glass said: Ok thanks. Checking now on latest version In fact, I have to manual change convoy route to castle, route by default is wrong (to N-E from initial point). Seems to have some related wih latest path finding because map was updated.
Looking Glass Posted October 8, 2024 Posted October 8, 2024 Checking with newest version. Could be terrain related. Keep you posted
Looking Glass Posted October 8, 2024 Posted October 8, 2024 Ok found the problem. - New terrain features and buildings added to the Syria map - this overwrote the routing of the Task Force, moved it off the road, and made its waypoint unroutable. Have now fixed and will provide to ED 1
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