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Posted (edited)

Very justified request; now that Vonrd pointed me to it, I see these helmets everywhere in old GAF videos. Interesting to see is that - if I'm not mistaken - it looks like both the French and American helmets were in use at the same time, sometimes by the same crew. In this video you can see the pilot wearing the French helmet and the WSO wearing the American one.

Edited by Volator
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Posted (edited)
23 hours ago, Volator said:

In this video you can see the pilot wearing the French helmet and the WSO wearing the American one.

Also the orange flight suits that you pointed out to me. The default skins should probably be altered to have the orange unless they are depicting aircraft post... (was it 2009?).

Edited by II.JG1_Vonrd
Posted

German pilots with HGU-55G have been planned. Adding Guineau when we're missing other more USAF appropriate helmets seems not worth the effort.

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VF-11 and VF-31 1988 [WIP]

VF-201 & VF-202 [WIP]

  • 2 weeks later...
Posted
On 10/13/2024 at 4:38 PM, LanceCriminal86 said:

German pilots with HGU-55G have been planned. Adding Guineau when we're missing other more USAF appropriate helmets seems not worth the effort.

Understood but the helmet already exists in the Mirage - F1. Could it be imported or adapted to the F-4E for Luftwaffe service? I realize that it's a different 3rd party module and might be politically (and technically?) difficult. Just asking for clarification. 

Posted

Unfortunately, a helmet existing in a separate 3rd party's module in no way makes it usable or accessible to HB as that mesh is part of the module's EDM. They'd have to get the mesh from the 3rd party and effectively go through the whole process of adding another helmet as they would any other, and they probably would start over anyways for it to be up to their standards. Until ED decouples pilots and their animations from the aircraft there's no easy way to support more pilot types, gear, helmets etc. short of the developer having to model them all in and hide/show them with animation arguments (which can start to be quite heavy on resources). It would be great if they ever do this, especially as many mods have not the greatest pilot bodies or they're way out of timeline for the aircraft.

On the direct helmet topic, the 55G is the end of 80s - 90s+ onwards helmet and was already somewhat set upon as it can use the existing HGU-55 shell as a base. The extra bodies for Germany and Japan were a bonus/extra thing that came up because as I'm sure Cobra will admit, he saw photos and was like "cool, I want to do those". If anything else got added, personally the missing HGU-26 represents more of the USAF side as well as other export users, and the dual-visor setup is shared with the eventual Intruder and needs to be modeled for its HGU-43. After doing some digging of my own the Germans were definitely using the HGU-26 style by at least '83, it doesn't appear the Gueneau was the exclusive helmet necessarily. Definitely agree that it's fairly common especially the late 70s shots but even some of these early 80s ones I am seeing what look to be HGU-26 style, sometimes a mix of HGU and Gueneau.

From '83, HGU-26 on the canopy:

147498336_4020103458002279_4549037128406

When the time comes for those other pilots to be done, it could be asked about I suppose but there's already resource crunches for all the art work needed not just for remaining Phantom items, but for the F-14, Viggen, AI Intruder, and other things that require the same set of resources to do.

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VF-11 and VF-31 1988 [WIP]

VF-201 & VF-202 [WIP]

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