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Posted (edited)

I am on a 8gig 3070 mobile i12gen 2.7 32gig ram

I had a flying buddy with a different rig set up his solution - was flyable but i get stutters , especially in the left and right flying low heli in cities in syria.

Changed to my settings and found that the "link sharpening" in the oculus debug tool is producing those anoying microstutters (i get vr sick from those).

I downloaded the resolution reduction skins so the apache is now flyable in syria but in the cities still some stutters.

Can someone hint me  https://omegle.onl/ 

DCS pixel density vs Debug tool pixel override vs Quest link tool oversampling

What is the best way to pump up resolution without stutter?

I use quad view.

Dlss ?

Edited by huser
Posted

If your stutters are now limited to when flying over cities, Quad Views might be part of the problem. As I understand it, the need to render all the buildings four times (for each eye at both hi and lo res) with associated shadows adds significant CPU load.

Turning off shadows might help, and/or possibly dropping down scenery details factor and LOD switch factor sliders

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