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Some campaigns are broken, something with AI logic per map


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Posted

Hello Ugra Media.

As u probably know, 1 or more campaign(s) are broken. The AI wont move/taxi/get out from the hangar, and from what Ive been told, its not caused by the actual campaign, but its the map and its logic.

Do you have any ETA on when this might get fixed?
Campaign in mind: F-16 The Gamblers by Baltic Dragon.

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  • 3 weeks later...
Posted

This is true for the Heatblur FROG7 Mini-campaign as well. The AI taxi logic taxis the AIs into all sorts of things. Some of these are fixable by removing the objects which are near (but not in) the expected taxi path, some are not.

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