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M12 Uzi Circles Between Waypoints 2 and 3


Go to solution Solved by Badger633,

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Posted

Hi @RLTick

Thanks for the Tacview. Uzi was right to keep orbiting. The problem being for some reason the two Migs which you are supposed to meet and clear first did not spawn for some reason which has broken the mission. Will check this out, as obviously worked fine before. Can you confirm at what level did you play the mission on Veteran, Ace, trained etc. 

Also can you confirm you are not playing with any Mods

Thanks.

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

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I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

  • Solution
Posted

Hi @RLTick

Found the issue. It appears the SEAD aircraft did something strange and attacked the wrong SAMs which impacted a trigger. (Changing AI responses, you just got to love em. 🙄)

Will get it fixed hopefully in next update. Thanks for the heads up. 👍

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

Posted

@RLTick Hi

Yes, it’s not a surprise, there is a change in the SEAD AI behaviour. I have put a fix in place now which will be in the next update. 👍

  • Like 1

F/A-18C Campaigns : The Serpent’s Head / The Serpent’s Head 2

-------------------------------------------------------------------------

I9 9900K @ 5.0Ghz / Gigabyte 2080ti water force extreme / 32 Gb RAM Corsair Dominator Platinum 3600 / 2Tb Samsung 970 Evoplus NVMe M.2 / Thrustmaster Warthog Hotas / Thrustmaster Pedals / Valve Index.

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