ahmad.skywalker Posted November 11, 2024 Posted November 11, 2024 I want to create a heliport FARP like we have it in Static Objects. in official DCS object each chopper spawns and lands on helipads not on other parts of the surface. while the model that i created only spawns one chopper in center of objects. how can i force it to spawn 4 chopper for each helipad that i made. in below images you can find out what i need. entry.lua SO_Example.lua
prccowboy Posted November 11, 2024 Posted November 11, 2024 try this: in the edm model, add connectors for each landing pad, named "Pad_01", "Pad_02", etc.
ahmad.skywalker Posted November 13, 2024 Author Posted November 13, 2024 i tried this and no effect. also i checked original farps.edm and also there was no connectors on helipads. i attached blender file SO_Example.blend
prccowboy Posted November 14, 2024 Posted November 14, 2024 I can't open your blender file (I'm still using 3.5); nevertheless, I've made many FARPS from singles to 8-pads. the LUA code I use is very similar to yours, except that I do not use HelicopterSpawnTerminal in my FARPS code (I've only used that for carriers), so the ONLY method I use for defining the position of the pads is the use of connectors as stated above. works for me. Never had an issue with that method.
ahmad.skywalker Posted November 15, 2024 Author Posted November 15, 2024 i use DCS world official EDM exporter for blender that also works with blender 4.x, maybe using tobii edm exporter is diferent, let me try that
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