ldwater Posted December 9, 2024 Posted December 9, 2024 (edited) Hey all, Anyone know if a way I can capture the 'X:Cockpit parameter in range' ME trigger in a lua script? I'd rather have a script which I can refine and implement into multiple missions rather than have to re-create multiple ME triggers.. Thanks! Edited December 9, 2024 by ldwater
cfrag Posted December 9, 2024 Posted December 9, 2024 There is a Unit.getDrawArgumentValue() method on the unit tree that might do what you want. Be advised that all "X-" conditions in mission trigger rules are intended for single-player missions, the values hare hard to come by, there is no guarantee that getDrawArgument is indeed the same X:Cockpit Parameter, and that he mission scripting environment hates you. The rest should be simple
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