Stickler Posted December 19, 2024 Posted December 19, 2024 (edited) Reference the attached track which shows me deliberately entering the Pave Spike's "idiot mode" by slewing the pod onto an aerial target 1000 ft above me. Upon hitting the first-stage trigger, the pod goes crazy, as expected. The issue is not idiot mode itself, but that in this state, the pod generates visual outputs that are physically impossible, such as looking through itself onto the rack it is attached to, or aft through itself and along the fuselage with the exhaust smoke being visible. My guess would be these are engine problems and hard to fix but maybe you could add the issue to your tracker for when everything else is finished. idiotmode.trk Edited December 20, 2024 by Stickler 1
Zabuzard Posted December 19, 2024 Posted December 19, 2024 Reference the attached track which shows me deliberately entering the Pave Spike's "idiot mode" by slewing the pod onto an aerial target 1000 ft above me. Upon hitting the first-stage trigger, the pod goes crazy, as expected. The issue is not idiot mode itself, but that in this state, the pod generates visual outputs that are physically impossible, such as looking through itself onto the rack it is attached to, or aft through itself and along the fuselage with the exhaust smoke being visible. null My guess would be these are engine problems and hard to fix but maybe you could add the issue to your tracker for when everything else is finished. idiotmode.trkGreat find, and thanks for the track.Probably has to do with the exact camera position within the world with respect to the model.At some point it was carefully placed to look inside a black hull naturally, but possibly some stuff changed when we touched the positioning a few months ago to prevent collisions of the laser with the own pod model.
Recommended Posts