Limaro Posted December 21, 2024 Posted December 21, 2024 Hey, I am currently experimenting a lot with VR. As everyone knows, the resolution is not yet that great. To enable more realistic target recognition, I use the lower zoom function to make objects appear slightly larger. However, when flying a helicopter, there is a lot of wobbling. While this might be realistic because helicopters naturally shake, in reality, the human eye is quite effective at compensating for such movements. Therefore, it would be reasonable to reduce or even eliminate this effect while zooming. Limaro Windows 11 Pro 64Bit - AMD Ryzen 5800X3D - AMD 6900 XT - 64 GB RAM VPC MongoosT-50CM2 Throttle, VPC WarBRD Base, VPC MongoosT-50CM2 Grip
Dave317 Posted December 23, 2024 Posted December 23, 2024 I've always thought virtual binoculars would be a good addition.
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