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Posted (edited)

Caucasus, very smooth, Mariannas a spike/stutter fest. Why? Is it a palm-tree thing? Even from a distance, out to sea, if I look at the sea it's smooth. Soon as I turn my head and get the island in view, spikes up the yang-yang.

Edited by Panzerlang
Posted

I don‘t know why it is like that really. All I can say is, that it is „normal“ for that map. Maybe textures also and detailed buildings etc… Caucasus is a bit more repetitive in that regard maybe and less „true to life“. Google „Batumi“ for example and check how much more interesting it looks IRL.

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Posted

Some maps are better optimised than others. For example, the Normandy 2 map runs very well for me, similar to Caucasus. The Channel map, however, is a real performance hog, despite the same terrain. 

It might be the trees but I'm not sure. I tried reducing the tree quality and draw distance to minimum but it didn't make any difference for me. Over the large islands FPS is the worst. Over the sea it's great. I am hoping that Marianas will receive some performance improvements with the WW2 update. 

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