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Posted (edited)

I will upgrade to 9800X3D when they come into stock. But as it is now, everything is sold out until February in my country.

Anyway, I upgraded my old 5800X to an AM5 platform and snagged a used 7900X CPU as a temporary solution.

I use a Quest Pro, and I was surprised that my 7900X was the bottleneck when flying in somewhat isolated part on the Syria map in the Apache. I do use the Foveated Rendering, so I guess that might put an extra load on the CPU. But was hoping I could hold 72 FPS flying around in a sparsely populated area on the map.

When using the 5800X I used Nevada mainly, due to how easy it was on the system getting 72FPS.

My GPU is the 6900XT, and I have dialed in the settings so I'm getting up to around 90% utilization, before the CPU get bottle necked and cuts my FPS in half. I have 72 FPS while taking off and 90% of flight.

I have already closed out all useless background apps. I have a optimized win 11 installation done with a custom ISO file made with winutil from christitus. https://christitus.com/winutil-install/

Any specific settings in DCS that heavily goes on the CPU that I can optimize?

Or is it just wait until I get hold of an 9800X3D? Or keep flying on Nevada map?

 

 

Edited by TZeer
Posted

Changed to the Huey to see if that helped. But still get the occasional drop in performance.

It ssems to be correlated to bushes/trees/vineyards.

When I get to close, the performance drops enough for my CPU to become a bottleneck. Get some distance or look the other way and the FPS goes back to 72 FPS...

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