TZeer Posted January 6 Posted January 6 (edited) I will upgrade to 9800X3D when they come into stock. But as it is now, everything is sold out until February in my country. Anyway, I upgraded my old 5800X to an AM5 platform and snagged a used 7900X CPU as a temporary solution. I use a Quest Pro, and I was surprised that my 7900X was the bottleneck when flying in somewhat isolated part on the Syria map in the Apache. I do use the Foveated Rendering, so I guess that might put an extra load on the CPU. But was hoping I could hold 72 FPS flying around in a sparsely populated area on the map. When using the 5800X I used Nevada mainly, due to how easy it was on the system getting 72FPS. My GPU is the 6900XT, and I have dialed in the settings so I'm getting up to around 90% utilization, before the CPU get bottle necked and cuts my FPS in half. I have 72 FPS while taking off and 90% of flight. I have already closed out all useless background apps. I have a optimized win 11 installation done with a custom ISO file made with winutil from christitus. https://christitus.com/winutil-install/ Any specific settings in DCS that heavily goes on the CPU that I can optimize? Or is it just wait until I get hold of an 9800X3D? Or keep flying on Nevada map? Edited January 7 by TZeer
TZeer Posted January 7 Author Posted January 7 Changed to the Huey to see if that helped. But still get the occasional drop in performance. It ssems to be correlated to bushes/trees/vineyards. When I get to close, the performance drops enough for my CPU to become a bottleneck. Get some distance or look the other way and the FPS goes back to 72 FPS...
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