jmarso Posted January 13 Posted January 13 (edited) https://www.mediafire.com/file/hqmbef1c17exb00/The_Two_Week_War_Version_2.7z/file This is an upgrade of a mission pack for the F-14 I released several years back when I was first learning the mission editor. This time around the missions include custom images, kneeboard cards, voice files, more realistic procedures, better briefings, and other little bells and whistles I didn't know how to do back when. (One example is Jester targeting the lantirn pod for you in a couple scenarios) The missions are available in a single zip file from the link up top, but not in the user files section because they don't comply with the prohibitions on profanity. (There is some salty language here and there). The custom voice files are AI generated, created using a paid version of speechify, which I then ran through audacity to 'radio-ize' them before converting them to .ogg files the game can use. The sound engineering involved was approximately one third to one half the effort in the creation of each mission. Sadly, I don't have a stable of folks on hand to do voice acting for me. After playing several paid campaigns which are heavily scripted, I've been seeking to find a balance between scripted events and player agency, as in letting the player determine his own fate rather than trying to railroad a specific outcome. A lot of time and effort went into these missions, so it seemed like a waste of effort not to release them to the community to try out. This pack was originally going to be 15 missions, but I stopped at 14. All missions are hot starts on the cat or the ramp. I know some people can't stand not doing the startup and checklists every. freakin. time. I am not one of those people. I fly for a living, so I don' relish the 'grind' of doing checklists on the ground. Most of the missions aren't too long, and AAR is available but not required. Perhaps not the most realistic scenarios, but they are fun to play. Sometimes a game needs to be a game. These missions are freeware. Others are welcome to modify them as they please, turn them into multiplayer missions or cold starts, whatever. Using them to make money is prohibited. If you release altered versions of them, please credit me as the original mission creator. Also, feedback in this thread is highly valued if you try them out. To install, place the mission files in your Saved Games DCS missions folder. Happy flying! Below is the original description from the original version of the missions: This is a pack of 14 single player missions for the F-14B Tomcat, set in the Persian Gulf in February of 2005, depicting a brief fictional conflict with Iran. Given the available units in DCS, the makeup of the various naval groups and the air wing is also entirely fictional, with no correlation to ships and squadrons actively deployed to the Gulf during that real-life timeframe. The missions commence as the CSG is preparing to transit the Strait of Hormuz and begin a regular deployment. The first six missions are relatively uneventful, and useful as training scenarios. Starting around Mission 7 is where the shooting really begins. The player will experience A/A and A/G combat, along with day and night CV operations, along with a couple of opportunities to relish the scenery on the PG map. The action starts off light, then builds in intensity. Edited January 13 by jmarso 2 2
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