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AI airplane wingmen crash tendency


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In making missions, one thing I have noticed regarding the wingmen of fixed wing aircraft in CAS missions is that they have a tendency to stop responding (and subsequently crash) after depleting their weapons. As far as I can see, it doesn't seem to matter what the combination is regarding rockets, bombs, or what have you. For example, the Su-25 flight's wingman in this track file "goes dead" right when it expends the last of it's rockets. Hopefully this can be repeated in this track file(s).


The first track file shows a bit of a fluke in that the plane AI for the wingman "goes south" and spins about for some time until perhaps a low fuel condition. The second track file shows what happens far more often, which is firing off the last of the munitions and plowing into the ground.



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