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Posted (edited)

In recent weeks, when trying out TAA, I've been reliably seeing a flickering (or an exaggerated ghosting) that only appears when I'm a client on multiplayer (not when I'm the server, not in singleplayer). This is most notable in the cockpit, except when the airframe is perfectly still, and can make reading the instruments difficult. It can be seen to a lesser extent in the f2 view on the player's vehicle (not tested spectating on other vehicles).

 

I will try to work with my friendly server admin to get an example without any mods, so that a track can be provided. For now I'm posting this in case anyone else runs into this.

 

DCS 2.9.12.5336

GPU 4070TI (Driver 572.16)

Screenshot 2025-02-08 214304.png

Edited by Benom8
Added mention of ghosting
  • Benom8 changed the title to TAA + Multiplayer: Airframe flicker/ghosting
Posted

Quick update: After the MP server restarted this seemed to have stopped happening. It may or not be related, but the slow grass animations seen in the video has also stopped. 

Perhaps this issue is related to server performance, or connection quality (although ping looked fine when I've seen it).

I've seen this on another server too, so it's not a complete one-off. Will keep an eye out for more examples and get a clean track if possible.   

For now, here's a track from when this was happening, similar to the video. I've stripped out the mod requirement so it can be replayed without mods, and the effects still appear with TAA on (time acceleration makes them even worse).

TAA_Issue.trk

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