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Minor clean up of Germany terrain (rocks, airfield grass)


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Posted

1. Get rid of ALL the random rocks and stones laying around. They are totally out of place, and even show up on tennis courts and football (soccer) pitches - ON A MILITARY FIELD! They only belong in gravel quarries and on mountains, above the tree line. See pic below

2. Need to remove trees from Helipads. Noticed on H FRG-51 (see pic below) 

3. The infields of large airfields need to be smooth, short, cut grass, without rocks, scub, or bushes. This is between runways and taxiways, and at least 500 ft or so from the runways. This is maintained to keep birds and animals away, and for safety if a plane leave the runway. Also, unless there is construction, there shouldn't be any exposed dirt. Espcially on NATO bases, these areas are meticulously maintained (gotta keep those draftees busy). See pic below.

4. Is there any way to make water LEVEL? It is disorienting down low, especially in a helo, to see water banked up around a curve or have a steep drop-off. Noticed a particularly bad example just south of Kessel. I realize this may be a baked-in feature of the DCS terrain... Pic attached

Screen_250419_164321.jpg?ex=68074acd&is=Screen_250420_173213.jpg?ex=68079710&is=Screen_250420_194404.jpg?ex=6807977b&is=Screen_250420_194745.jpg?ex=680797dd&is=Otherwise, LOVING THE MAP!

Vulture

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  • 3 weeks later...
Posted

Thank you, this is all i want for this map at the moment

Bye, Smith

 

[sIGPIC][/sIGPIC]

 

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Posted (edited)

There is an easy soulution to the grass and rocks problem, see this thread: 

I also just turned off Grass Visibility and Germany finally looks correct. You can finally play some foot on the fields!

Try hiding the various files until you find the combination that looks best for you. I think I just hid GermanyColdWar.sd5, Anabasis_setifera.ref, Azalea.ref.

Now just need the dirt patches seeded, and a fresh coat of paint on the NATO bases.

You still have to dodge the trees on some of the helipads - but I can live with that for now.

Edited by Kirk66

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