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Posted

Not sure what you mean..

By default [Left Shift] +[P] will hide and unhide the pilot body in first person view.

 

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Posted
8 hours ago, theRealTrickFlare said:

Not sure what you mean..

By default [Left Shift] +[P] will hide and unhide the pilot body in first person view.

 

 

  I'm aware of the body keystrokes, thanks.  I'm meaning for the pilot helmet/head to always show.   Right now, looking over the shoulder the pilot body has no head/helmet, just an Ichabod Crane looking hole where it should be.

Posted

Try moving your view forward a bit, LCtrl, LShift + * on the numpad i think.

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Posted (edited)
4 hours ago, XpRiV said:

Try moving your view forward a bit, LCtrl, LShift + * on the numpad i think.

  Unfortunately moving the view doesn't change anything, but thanks for the reply.  Starting to look like the answer to my question is "no", which is unfortunate.

  Extremely silly seeing a headless pilot body.

Edited by MnMailman
Posted

No worries, sorry it didnt work. I only though about it as I did this in the Apache to remove the pilot head when I turned to the side.

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Posted
9 minutes ago, XpRiV said:

No worries, sorry it didnt work. I only though about it as I did this in the Apache to remove the pilot head when I turned to the side.

No problem, thanks for trying to help.

  • Like 1
Posted

You need to adjust the camera boundaries.

Tuuvas has a great video and easy to install download on user files to adjust this.

The head is always rendered. But without these adjustments it will be "clipping" with the camera making it appear headless.

Good luck, hope this helps.

 

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i9-14900HX | RTX 4090 Laptop GPU | 64.0 GB RAM DDR5 | Quest3 | TM Warthog Base with F18 Grip | Winwing Orion2, PTO2, MIP VR | VRSimsolutions F18 Dash Panels | ButtKicker Gamer Plus | DOF Reality H3

Posted
1 hour ago, theRealTrickFlare said:

You need to adjust the camera boundaries.

Tuuvas has a great video and easy to install download on user files to adjust this.

The head is always rendered. But without these adjustments it will be "clipping" with the camera making it appear headless.

Good luck, hope this helps.

 

Thanks!   I'm meaning rotating the view from the default position.  The video I've attached shows what I mean; interestingly, as you can see the helmet does appear if I look back and up.
But otherwise, the neck hole is all seen.  I'd like the helmet to be always visible, including in these examples, not just when I look back and up.
  However, maybe if I edit the files from the video you posted, the helmet will also appear in these cases.  Thanks for the tip.
I don't use vr, use trackir but might as well try experimenting.
 

 

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