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Mist Respawning a group with Late Activation or Start Time causing loss of original tasks, WPs and Skins


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Posted

Hi all,

I'm back and messing around with the mission editor again! However I've come across an odd issue where any group spawned in on a delay either via 'Late Activation' or changing the groups start time wont respawn correctly with Mist. But will respawn absolutely fine if the group starts at mission start or is just set to 'Uncontrolled'.

Basically when respawning the group loses everything it was doing and all the units have a -1 above their icon (see attached pics). I'm almost sure this never used to be an issue.

nullDoes anyone know of a way to solve this? as the only method I can think of is to have the group spawn at mission start then have a trigger to deactivate them and reactivate them when I want them.

Thank you in advance 🙂

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Posted

Anyone have any idea what I could be doing wrong here? Or is this a bug and I'm posing in the wrong forum? It's quite annoying as I'm trying to keep the carrier clear of AI until triggered or respawned.

  • 4 weeks later...
  • 3 weeks later...
Posted
On 7/29/2025 at 12:05 AM, kira_mikamy said:

if you still have the problem pleas copy-paste your script to let us check it

Thank you for your reply and I apologise for my slow reply.

Anyway i'll have to get on and check to see if the issue is still there this weekend and I'll get back to you.

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