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Posted

I've been able to repeat this one each time I test.

Loading a mission in SP, I hear the morse code signal.  Loading the same mission in MP via my dedicated server, no signal. (Dynamic and static spawns).

Test method:  Cold spawn, battery on, AAR-2 switch on, flip switch from CW to voice ( I know it is bugged and will later change to CW, but for now the homing signal comes in on Voice), then I hear the tones a few seconds later.  Ch1 is preset to the carrier frequency (124) in the ME.

Same method in MP, no tones.

Same method in SP, hot start, have tones.

Same method in MP, hot start, no tones.

Repeated a few times to verify.

Cheers!

I enjoy creating content for the community.  Missions, lua scripts, and kneeboards.  Follow my content on my Discord, GT’s Runway.  https://discord.gg/GHH7bVZ7K6

 IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

 

Posted

Adding more...
It seems to work okay when launching a local MP server and choosing static spawn.  It does not work with dynamic spawn in the local server.

I retested the dedicated server while I was at it.  Same results... doesn't work.

 

I enjoy creating content for the community.  Missions, lua scripts, and kneeboards.  Follow my content on my Discord, GT’s Runway.  https://discord.gg/GHH7bVZ7K6

 IRL: Private Pilot, UAS Test Pilot, Aircraft Designer, and... eh hem... DCS Enthusiast

 

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