smoqey Posted June 30 Posted June 30 (edited) Hello DCS pilots! I'm excited to share my latest project with the community - FIPUnlocked, a software solution that brings Saitek/Logitech FIP (Flight Instrument Panel) support to games that don't natively support these devices, including DCS World. What is FIPUnlocked? FIPUnlocked is an open-source application that allows you to use your Saitek/Logitech FIP device with any game by cloning selected parts of your monitor onto the FIP's 320x240 display. It also provides keyboard emulation for the FIP's S1-S6 buttons and rotary encoders. Key Features Screen Cloning: Capture any region of your monitor and display it on FIP pages 1-6 Button Mapping: Configure S1-S6 buttons to send keyboard combinations (e.g., LShift+A, RCtrl+LAlt+E) Rotary Encoder Support: Map left/right rotary encoders to keyboard inputs Multiple Pages: Support for up to 6 different display configurations Real-time Preview: Built-in preview window to see what's being captured Performance Optimized: Minimal CPU/RAM usage Configurable in config.json Demo Video Spoiler FIPUnlocked.mp4 Installation & Usage 1. Download latest release from Github 2. Follow installation instructions in This ReadMe Known Limitations Cloning onto FIP maxes out at ~24 FPS Currently in alpha stage - feedback and bug reports welcome Future Plans - DCS-BIOS integration for direct input - Custom gauge/panel editor + DCS-BIOS integration for direct aircraft data - Profile system for different aircraft - Config editor within the application Download & Support GitHub Repository: https://github.com/SmokeyDev/FIPUnlocked Latest Release: https://github.com/SmokeyDev/FIPUnlocked/releases/latest Feedback & Contributions This is an open-source project, and I welcome: Bug reports and feature requests Code contributions Configuration examples and setups Performance optimization suggestions Edited July 2 by smoqey Software update 4
Wostg Posted June 30 Posted June 30 Hi I don't have one of these but it sounds neat, good stuff. How does it work with trackir or mouse look etc? 2 I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
smoqey Posted July 1 Author Posted July 1 23 hours ago, Wostg said: How does it work with trackir or mouse look etc? In the current state software is meant to be used with exported screens (e.g. with Helios - GitHub - Forum Post) Example of exported screens: The game renders the world view on one monitor and exported screens on the second monitor. TrackIR and mouse look only affect the world view; exported panels remain static. By using VirtualDrivers/VirtualDisplayDriver, you can add a virtual monitor to Windows, which allows you to export panels and clone them onto the FIP. 2
Wostg Posted July 1 Posted July 1 Awesome, literally exactly the things I'd hoped you were onto or working towards. Hope it breathes new life into this kit for many 1 I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
smoqey Posted July 2 Author Posted July 2 Version 0.0.2 is out! Big performance improvements thanks to threading - the framerate drops when capturing high-res regions are now fixed. The FIP should maintain a stable ~24 FPS regardless of capture resolution. This also means bilinear filtering is now recommended for better visual quality since performance is no longer an issue. 3
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