Petard Posted August 9 Posted August 9 Could we get a road network which can be followed by AI ground units using the 'on-road' command in the mission editor? Also, maybe some trains native to DCS which we can put on the narrow gauge rail network? I think these would make a great addition to the map.
Solution waterman Posted August 12 Solution Posted August 12 (edited) At present on Marianas WW2 vehicles seam to follow a path ok when set to onroad then switched to offroad when the route goes over a railway line then switched back onroad. The railway lines seam to cut the onroad path. Sadly I did create a Narrow Gauge Railway Steam Locomotive and 5 assorted wagons for the islands but have removed them pending a Train Deactivation fix. Edited August 12 by waterman 2
Petard Posted August 13 Author Posted August 13 Thanks for the reply waterman! Yeah I recently tried the vehicles which now seem to be able to find proper on-road routes. Shame about the train deactivation fix, but kudos for making the narrow gauge railway locos from scratch in the first place! 1
waterman Posted August 18 Posted August 18 (edited) DCS German Rail Gun Train - 2-10-0 BR 52 and Krupp K5 2-10-0 BR 52 and DCS DRG Class 86 Edited August 18 by waterman 3
Petard Posted yesterday at 07:39 AM Author Posted yesterday at 07:39 AM WOW. This is REALLY impressive, is there a forums thread for your train mods @waterman?
waterman Posted yesterday at 08:28 AM Posted yesterday at 08:28 AM (edited) 1 hour ago, Petard said: WOW. This is REALLY impressive, is there a forums thread for your train mods @waterman? There was but Not any more. The Shay Locomotive see 2 videos attached note the bones details if anyone wants to build one - Krupp K5 Leopold Railway Gun Pack - Marianas WW2 Narrow Gauge Trains Pack - Normandy (British Trains Pack) - Cold War Germany Trains Pack. I have deleted them all. SHAY LOCOMOTIVE bones ANIMATION 2.flv Shay in DCS.flv Edited yesterday at 09:09 AM by waterman
Petard Posted yesterday at 12:07 PM Author Posted yesterday at 12:07 PM 3 hours ago, waterman said: There was but Not any more. The Shay Locomotive see 2 videos attached note the bones details if anyone wants to build one - Krupp K5 Leopold Railway Gun Pack - Marianas WW2 Narrow Gauge Trains Pack - Normandy (British Trains Pack) - Cold War Germany Trains Pack. I have deleted them all. SHAY LOCOMOTIVE bones ANIMATION 2.flv 1.89 MB · 1 download Shay in DCS.flv 3.14 MB · 1 download ah gotcha. Some really good work there all the same, hopefully the train deactivation fix will happen in the future 1
waterman Posted 16 hours ago Posted 16 hours ago Train Deactivation was working Perfectly in the DCS ST Version. I gave very detailed information about the problems of Deactivation not working way back in the trial MT Version. Its great that some other problems were fixed - the wobbling catapiller train movements are fixed and the wheels not turning are fixed. Then they just removed the ST version. So any Train you add to a mission in the MT Version cannot be removed. Trains of many wagons or coaches eat up resources if not able to be removed when their journey is over. This means you could end up with 10 trains all sitting on top of each other at the busy London Terminus Stations. If you deactivate them they do dissapear from the F10 Map. However they sail off over the City in the game view to a never ending destination. Just needs the MT coding looked at im sure its a small glitch.
Recommended Posts