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waterman

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  1. Also dont overlook the Normandy 2 Traffic includes Trains. Note - The MT Version has the issue of the Train wheels and animations not working this maybe causing a stuttering problem if the sim is having a problem trying to render them. Also the trains still need adjusting to the correct rail height.
  2. I agree and i have made comments for ages about them but nothing is done . I cannot see how they passed quality control and have been running around like this for so many years. I ended up building my own Locomotives and Rolling stock for Normandy 2. I used to post enthusiastic regular updates of my progress with lots of ideas about my 3d modelling progress train control and using a DML timetable schedule but interest was very limited and i felt like i was talking to myself so i pulled the plug on the project.
  3. 1. Normandy 2 Trains are still sunk into tracks down to their axles ST and MT Versions. 2. German Steam Loco class 86 animations - wheels do not rotate and valve gear does not animate at all in MT Version. This is concerning as the ST version is to be removed soon making the purchased class 86 steam locomotive in the ww2 assets pack unusable. The trains deserve a bit of attention as they were a big part of the war effort and add to the DCS emersion greatly. I decided to create all my own british trains at the correct height on track as i did not wish to die of old age waiting for a fix. I have advised the simple fix for the rolling stock height adjustment several times , if the track height adjustment is too difficult and is baked into the whole of Normandy 2 map then just load each 0ne of the DCS 3d rolling stock files into blender - adjust the origin - export using tobys blender exporter and name them with a N2 prefix. And same for any other maps with height problems. Eightball did it for his railway assets pack. This cannot be done by users as the EDM files cannot be imported only DCS can do it using their original 3d models if they still have them ?
  4. 1. Maybe the DCS server has gone into labor and is trying to give birth to a huge unified update ! 2. Ai Takeover - Maybe the DCS Ai and user Mods have locked us out and are playing the sim on their own !
  5. Steam Library > DCS > properties
  6. New DCS users on Steam must be pulling their hair out reading all these comments and advice . I am on steam and I have never used the DCS updater i do not know anything about it should I ? People saying there is a button update yes or no ? Steam just makes you update if you choose to play or not update and so not play. I am sure it will just be a case of just let steam update DCS and it will all be fine . I have never had a problem with a steam DCS update. it sure makes your head spin .
  7. Thanks BIGNEWY I understand now with your nice clear answer. I was just worried that the Steam Locomotive animation is still Broken in the MT version but its cool. The Unified version is a good move with an MT option to have a look sometimes to see how the MT bug fixes are progressing. Cheers steve
  8. The unified update has not even landed yet and just look how every one is so confused with the options of how to start the Simulation even now . It needs to be a single icon click DCS and play thats it . Put DCS on a Diet for a little while for testing the new unified version . Place all user created mods in a backup folder while the whole community can test the new unified version. That way faults in the code can be traced without any people having mods in the Simulation. To me that makes sense as usually the first reply to a problem is remove all user mods . Just get the community to test the unified code for a little while and see the feedback. I will crawl back to my tunnel now.
  9. Thanks rob10 The MT version works very well for me apart from the steam locomotive animation issues. ED did fix the trains shuddering around issue a while back thanks . I do have old hardware and no VR . For me It just needs the Steam Locomotive wheels and valve gear animation to be activated in the NEW updated DCS version same as it is in the Beta and ST. Why you may ask ? So that anyone crazy enough like me to attempt these complex locomotive animation Mods can add enjoyment and emersion to the Simulator. OK for now i will shut up and go back inside one of my secret Krupp K5 Leopold tunnels and see what the new DCS update does.
  10. 1- I Play on Steam and i have to update anyway when an update comes out or i cannot play. 2- I do not want to worry but i would like the wheels on the steam locomotives and valve gear to work normally but they dont in the MT version.. 3- I thought ST "the dead horse" was the proven stable reliable version to use if you do not want problems and test and trouble shoot problems. 4- I am in a very very very very small group who like the Steam Locomotive in DCS and i have built several Locomotives that work in DCS along with wagons and coaches for the British side of Normandy 2 . 5- Just my last push before - I Look forward to the next update that may put my Worries to rest. My DCS Railway Creations may become as useful as chocolate Teapots in the 45 degree C Australian Sun. Are well Dont Worry Be Happy !
  11. So what about the MT option that has issues is that going to be locked in to the new DCS i can see a lot of confusion happening already ?
  12. The wheels and valve gear on the German Steam Locomotive DRG_Class_86 rotate and animate perfectly in the open beta version. However they do not move at all in open beta MT version. Just looks like a wooden santa sleigh that kids push along the carpet. Hope the merging is not a downgrade that forces users to use the broken open beta MT locomotive.
  13. Hi Cfrag thanks I will delete all my old DML files and download all of the DML upto date files on Github so the names and content are all correct. thanks for the great DML work you do cheers steve
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